Showing posts with label Dps. Show all posts
Showing posts with label Dps. Show all posts

Let's get this started. Heroic modes Tips and tricks For THE FALLEN PROTECTORS HC.

(Heroic tactics)

On this boss i have the worse advice ever, CLONES, CLONES EVERYWHERE!!!

Ok now that is behind us, let's see, the fight step by step.

My guild normally starts on Rook, with this you get your clones on He, and on Sun.

When we get Rooks at 66% and he starts his phase of desperate measures, is where it shows if you are fast on your monk fingers, put your clones on the last adds to die, normally this means, clones on the melee adds and you on the caster add.

When Rooks Phase is done and he returns, this time your clones are going in diferente targets.

The targets for the clones are Rook and Sun, this is because we will be hitting Hee, and when his phase starts a new add will show up and you are free to hit him if he targets you, use touch of karma do deliver the damage back to him.

So, now Hee and Rook are out of the way, it is Sun time, place your clones on Rook and Hee, and nuke Sun till her phase, she will disappear, and everyone including tanks should be in the middle to kill adds right, this is where the huge damage will appear, we have a awesome talent for aoe, remember guys, Rushing Jade Wind.  So Sun moves away, and what you have to do is target one of the big adds, and continue your rotation, but incorporate RJW, evertime it is off cooldown.

Your dps will sky rocket.
Yes i know, the fight is supposed to be one target at the time, but well, one monk doing it wonk make a diference.

After the all he phases are done, rinse and repeat, also everytime 2 bosses/adds are toghether use RJW.

Throne of Thunders First Boss

Jin'rokh the Breaker

Ok guys first boss of throne of thunder, we didn't kill it yesterday (3% wipe, because people think it's a good thing to offer our champion souls to the Azeroth/Troll gods) anyway.

A few things for monks that help the raid and your dps.
Hey everyone!!!

Today i will talk to you about Monks in RBG's

Yes that thing that you are either healer or the groups look at you somewhat worried that they will have to carry you.

What i am saying is that, the niche for Windwalker's (DPS) and even Brewmaster's (Tank/Flag carrier), is somewhat viewed with less then perfect spot filler.

Apart from all the Squishiness Brewmaster Monk's have, they can take quite a beating, if played properly, and better they can avoid such damage with spell like transcendance (teleport just like the lock's)

So guys i have been farming bg's for gear and practice with my windwalker monk, and i have to say, i definitly must have a target on my back or a sign saying nuke me now!!! because, and this happened in a bg today, there was me the WW monk and an elemental Shaman that was just chain lighting the horde team to the moon, guess who 4 of hordes went straight at!!! Yes that's right me. 

This has is happening on a regular basis in bg's.

And you guys, what are your monk storys in pvp, do you feel the same?

I will try to gather some good footage from pvp, and will definitly work on my macros, has i feel that some thing can be tossed toghether, for better results.

See you soon.
Hey guys, during my leveling, i have been wondering if i needed to go back to the windwalker monk stats at level 90, now that monks all over the world are getting there.

So here it is.

Stat Priority

Agility > Melee Hit (7.5%) > Expertise (7.5%) > Haste > Crit > Mastery

check below for more info

So now that we have a set date for Mist of Pandaria, let's start looking how the windwalker monk is shapping up.

One thing that came up recently was, what the Windwalker monk would gain from the druid if targeted by the spell  (symbiosis), and apperantly it isn't too bad, we get

File:Spell druid bearhug.png
|Bear Hug                                          
|Melee Range                              
|Symbiosis: Melee attack that stuns
|the target for 3 sec and each 1 sec
|deals 2% of the Monk's health in
|damage.  The Monk is immobilized |for 3 sec.

Not bad too be honest, although i see this being alot more usefull in PvP than in PvE, but good things await us by the looks of it.

Also just though of a thing, in terms of the damage this ability deals, before using Bear hug, in combat changing the weapon and trinkets from agility or other stats, to stamina drenched items would increase the damage it deals.

Lets do a little napkin math!!!!

Our prayers have been heard, and today we got a release date for Mist of Pandaria, behold.

Now, its a 2 month full force farm mode, for mounts, gold and heirlooms.

Pandaria here we come.
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