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Windwalker Monk Patch 5.4
Beating our way thru Ogrimmar


In this post i will cover the windwalker monk, and its changes and mechanics, with the help from sources like ElitistJerks, and simcraft, because i guess we fell they are the more reliable ones.

Click on the Read more to the full post (it is to big to put it all, on the front page).

So Mist of Pandaria hit our homes yesterday night, i have been leveling my Monk Spyker, as fast as a i can, with the interruptions of sleep, IRL job and other situations (bah they don't let us play games all the time now). Anyway just an update on how Spyker is leveling up, hope that by before the weekend im level 85 at least.

About the windwalker spec, well to me so far it seems extremelly fluid, i have to say it suits my playstyle, also about the other monks i have seen around i noticed something that bothers me, i have been using zen sphere in dungeons because, well it deals damage and if it is passive damage and helps me kill mobs then why not use it.
I know that at low level stuff takes too hits and dies, but in dungeons everyone is pulling huge packs of mobs more then they should sometimes, and i have prevented a few wipes with my zen sphere up and cooldown usage of Expel harm.

Spyker windwalker monk
How is your monk comming along, have you encountered other situations like this?
Hey guys, will be starting doing things on youtube, here is the first one, sorry about anything you might not like, i promise i'll get the hang of it, any tips advices will be welcome, like i you do like, and subscribe.


The Windwalker Monk works with Energy and Chi.

This resource should never be maxed out, this means you are'nt outputting the max damage/utility that you could.

One Rotation cycle should look like this.
Windwalker monk cycle rotation image




So now that we have a set date for Mist of Pandaria, let's start looking how the windwalker monk is shapping up.

One thing that came up recently was, what the Windwalker monk would gain from the druid if targeted by the spell  (symbiosis), and apperantly it isn't too bad, we get


File:Spell druid bearhug.png
______________________________
|Bear Hug                                          
|Melee Range                              
|Symbiosis: Melee attack that stuns
|the target for 3 sec and each 1 sec
|deals 2% of the Monk's health in
|damage.  The Monk is immobilized |for 3 sec.
_______________________________________

Not bad too be honest, although i see this being alot more usefull in PvP than in PvE, but good things await us by the looks of it.

Also just though of a thing, in terms of the damage this ability deals, before using Bear hug, in combat changing the weapon and trinkets from agility or other stats, to stamina drenched items would increase the damage it deals.

Lets do a little napkin math!!!!

Hey all,

So now that some time has passed we can see the monk class shapping up, let's go over somethings.
This post is just refering to the state of the monk in beta.


Overview

The windwalker monk is the DPS option for the new monk class introduced in Mists of Pandaria. Windwalkers, much like rogues, paladins, or feral druids, have two types of resources they must manage in order to maximize their damage; Energy and Chi. Also like rogues and feral druids, windwalker monks have a 1.0sec GCD for their abilities, as opposed to the traditional 1.5sec GCD. (GCD = Global Cooldown, or the delay before another ability can be used.) Windwalker monks can dual wield maces, swords, axes, or fist weapons, or can single wield staves and polearms.
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