1. Single Target Rotation for Windwalker Monks
So let us talk about dealing damage as a Monk and how it works in order for you to make the most damage possible.
This means that there isn't a fixed 123 - 123 -123 kind of practice, and sit will keep you on your toes as you will have to work out quickly how to gain and spend CHI as well as ENERGY.
This post ties well with our latest post regarding PVE TALENTS (check it for an understanding of your options regarding PVE chosen talents).
This goes in a list where the first (situation) is the most important one, and so on until we get to the point where we are just pressing our filler button.
1. Single Target Priority list for Windwalker Monks
- Use Fist of the White Tiger if under 3 Chi and about to cap Energy.
- Use Tiger Palm if under 4 Chi and about to cap Energy.
- Use Whirling Dragon Punch.
- Use Rising Sun Kick.
- Use Fists of Fury.
- Use Chi Burst if talented and under maximum Chi.
- Use Fist of the White Tiger if talented and under 3 Chi.
- Use Blackout Kick.
- Keep in mind that Tiger Palm has a chance to cause the next Blackout Kick not to cost any Chi.
- It is important to use Blackout Kick before you use Tiger Palm again, to ensure that the proc is not overwritten; that said, any abilities with a cooldown should be used before Blackout Kick.
- Use Chi Wave if talented.
- Use Tiger Palm.
2. Multiple Target Priority list for Windwalker Monks
Against multiple enemies, the rotation is also based on a priority system, and it depends slightly based on how many enemies you are facing.
Keep in mind that Tiger Palm and Blackout Kick (as well as Rising Sun Kick) apply a 15-second debuff on their target, called Mark of the Crane. Each instance of this debuff increases the damage of your Spinning Crane Kick (against any target) by 10%, up to 50%. Therefore, your Tiger Palms and Blackout Kicks should be distributed among your enemies in such a way as to keep the Mark of the Crane debuff up on as many targets as possible.
Moreover, you should make use of Storm, Earth, and Fire by using it once at the start of the fight, and then using its next charge when Fists of Fury becomes available again. From then on, simply reuse it with Fists of Fury, making sure that you never let both of Earth, Storm, and Fire's charges remain available.
- Keep Rushing Jade Wind up (if talented).
- Use Whirling Dragon Punch.
- Use Fists of Fury.
- Use Rising Sun Kick if Whirling Dragon Punch is coming off cooldown.
- Use Chi Burst if talented and under max Chi.
- Use Spinning Crane Kick on 3 or more targets.
- Use Rising Sun Kick.
- Use Blackout Kick.
- Use Fist of the White Tiger.
- Use Chi Wave if talented.
- Use Tiger Palm.
3. Cooldowns for Windwalker Monks
As a Windwalker Monk, you have 2 DPS cooldowns by default, Touch of Death and Storm, Earth, and Fire.
- Touch of Death should be used as often as possible throughout the fight, essentially on cooldown. Keep in mind that it deals its damage 8 seconds after you cast it, so do not place it on targets that will die before that time.
- Keep in mind Touch of Death deals 10% of the damage dealt to its target during the 8 seconds duration. Therefore, as long as it does not cost you an extra cast throughout the fight, delay it slightly to line it up with your highest damaging spells.
- Storm, Earth, and Fire should be used as often as possible, while attempting to stack it with other periods of increased damage done. Make sure you always have at least one of its charges on cooldown. This gives you up to 3 minutes without using it as long as it is kept on cooldown, allowing you to easily use it in combination with all of your damaging abilities.
- Serenity replaces Storm, Earth, and Fire and is an extremely potent cooldown. It does not have two stacks, meaning its usage is much more rigid. Considering how strong this talent is, we have a section dedicated to it in a subsequent section.
- Invoke Xuen, the White Tiger is a very straightforward talent. It summons a strong guardian on a two minutes cooldown. For the most part, you may pair this with Touch of Death to get the most out of both, as Xuen will benefit from the 10% damage increase.
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